The main goal of the project is to create a ‘base game’ that can be adapted to future projects. Learning the Babyon library is great. It astounds me that you can get high quality 3D graphics out of a web browser without needing to download any additional plug-ins.
Smell You Later Cell-u-later…
My work with Cellular Automata with Python hit a brick wall.
I was using Cython to run the expensive inner loops with C. This gave great run-time speeds.
Unfortunately I was unable to package the code so that it could be easily downloaded from repositories. After editing what seemed like a thousand config files I was burnt out.
I am still interested in using cellular automata to create a game similation. I hope to try and get something running in future using Web Assembly. It has the promise of C-like speed with the ease of distribution of a website that runs in the browser.
I’m working on a Real Time Strategy game for Air Console. I’m working out the gameplay mechanics before deciding on the theme. There will be a map of nodes with links between them on the screen and players will control the nodes with their personal device and use them to attack other player’s nodes. Each player will see the data on the nodes they control on their controller and any ongoing battles will be displayed on the big screen.
I have started work on the map generation:
The map is a set of nodes with links between them. Nodes can attack other nodes if they are linked. Right now 2 planets are linked together if there are no other planets between them. In future versions I will add more complicated rules to link planets and try to position the planets so they look less like they’re on a grid.
I have started a development log for my latest work in progress Bogey Green Golf.
Bogey Green Golf will be a simple 3D minigolf game. It will be my first attempt at making a 3D game so I expect to learn a lot and I will share all I learn on my development log.
Getting the ball rolling with a dimpled golf ball!
Spacebomb was made a featured game on Game Jolt.
I added the Game Jolt API to the build posted there so you can earn Game Jolt trophies and post high scores if you have an account there.
Check it out:
A few people made Lets Plays of the game as well:
All the Lets Plays posted can be found on the Spacebomb page in the games section:
Here is a video I recorded of a game I am working on entitled Spacebomb
Still a lot of work to do but I think it’s starting to come together!
There is also a gallery of screen-shots here: